Black Ops 6

We delivered facial animation for 21 in-game characters.

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DOUBLE

DI4D’s first CG-animated short film, featuring Neil Newbon.

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Blade Runner 2049

In collaboration with world-renowned visual effects studio, MPC, we provided a bespoke on-set 4D facial capture service for the sci-fi feature, Blade Runner 2049 using our proprietary DI4D PRO system, delivering three minutes of high-fidelity facial animation.

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Far Cry 5 : Pastor Jerome Jefferies

For Pastor Jerome Jefferies, we provided 4D facial performance capture and processing services to Blur Studios for the Far Cry 5 Official Resistance Trailer.

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Far Cry 5 : Nick Rye

For Nick Rye, we provided 4D facial performance capture and processing services to Blur Studios for the Far Cry 5 Official Resistance Trailer.

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Far Cry 5 : Mary May

For Mary May, we provided 4D facial performance capture and processing services to Blur Studios for the Far Cry 5 Official Resistance Trailer.

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Halo Wars 2

Working with Blur Studios to complete all of the game’s cinematic shots, DI4D provided facial performance capture services for all of the main characters using one the early DI4D HMC prototypes.

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Quantum Break

Remedy Entertainment used DI4D HMC and DI4D PRO systems, to capture high fidelity facial performance data for its award-winning, Xbox exclusive video game, Quantum Break.

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Rainbow Six Siege

We worked with Blur Studios and Oscar-Winning actress Angela Bassett to create this memorable reveal trailer for Ubisoft. At the time of it’s release this trailer contained some of the most realistic facial animation seen in a game trailer, and it still stands up today.

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Filthy

Using the DI4D PRO system on location in Los Angeles, we captured and tracked Justin’s facial performance and a number key shapes and expressions.

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