The Quarry

With heavy focus on realistic, cinematic visuals and inspiration from classic ‘80s horror movies, ensuring that the digital characters were completely faithful to the actor portrayals was essential to retaining the game’s spooky, authentic atmosphere.

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Call of Duty Modern Warfare II

We’re proud to be working with Infinity Ward and Activision to deliver ground breaking facial animation on Call of Duty Modern Warfare II.

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Einstein’s Bath

The Mill shot live action with actor John Guerrasio in the bath and looked to DI4D to assist in creating a digital version of Einstein based on John’s performance.

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Last of Us

For the Last of Us II official trailer, we provided 4D facial performance capture and processing services to MPC, the Moving Picture Company. Shooting on location at Rouge Studios in Los Angeles, both the DI4D PRO & HMC systems were used to produce the stunningly memorable trailer for one the most highly rated and popular games ever made.

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The March

We supplied Digital Domain with high-fidelity, 4D facial expression data captured with our DI4D PRO system as part of their process to digitally recreate Dr. King’s iconic speech. Digital Domain used their Masquerade pipeline to combine this 4D facial expression data with high-resolution static scans, and performance capture using head-mounted cameras to really bring the experience to life.

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Bloodshot

Using the DI4D PRO system on location at Leavesden Studios, we captured and tracked Vin Diesel’s facial performance, delivering highly realistic facial animation for several key VFX shots.

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Home

DI4D PRO delivers flawless digital double realism for award-winning CG short ‘Home’.

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IT Chapter 2

DI4D were involved in capturing Bill’s performance for key Pennywise VFX shots. Both the PRO and HMC systems were used at three different locations.

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Helping Hand

On the Love, Death & Robots episode, Helping Hand, we provided 4D facial performance capture services to Axis Studios.

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Beyond the Aquila Rift

On the Love, Death & Robots episode, Beyond the Aquila Rift, we provided 4D facial performance capture and processing services to Unit Image for the animated short.

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