F1 2021 Braking Point

REALTIME harnessed the power of PURE4D to drive the facial animation of five digital doubles and one digital character for the story mode cutscenes in Codemasters’ F1® 2021.

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FREE GUY

Working with Digital Domain, DI4D captured Ryan Reynolds for FREE GUY at our Los Angeles studio using our DI4D PRO system.

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XBOX SERIES X

Daniel Kaluuya’s performance was recreated in stunning CG without the need for extensive re-animation.

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Call of Duty

We delivered high-fidelity, 4D facial performance data for Activision and Infinity Ward’s renowned, Call of Duty: Modern Warfare.

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Sonnie’s Edge

On the Love, Death & Robots episode, Sonnie’s Edge, we provided 4D facial performance capture and processing services to Blur Studios for the animated short.

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Shape Shifters

On the Love, Death & Robots episode, Shape Shifters, we provided 4D facial performance capture and processing services to Blur Studios for the animated short.

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Deadpool 2

Working with motion capture company Animatrik, the facial performance of Serbian actor Stefan Kapičić was captured using the an HMC, on location in Vancouver. DI4D’s studio team processed and tracked the HMC footage.

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Blade Runner 2049

In collaboration with world-renowned visual effects studio, MPC, we provided a bespoke on-set 4D facial capture service for the sci-fi feature, Blade Runner 2049 using our proprietary DI4D PRO system, delivering three minutes of high-fidelity facial animation.

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Far Cry 5 : Pastor Jerome Jefferies

For Pastor Jerome Jefferies, we provided 4D facial performance capture and processing services to Blur Studios for the Far Cry 5 Official Resistance Trailer.

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Far Cry 5 : Nick Rye

For Nick Rye, we provided 4D facial performance capture and processing services to Blur Studios for the Far Cry 5 Official Resistance Trailer.

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Far Cry 5 : Mary May

For Mary May, we provided 4D facial performance capture and processing services to Blur Studios for the Far Cry 5 Official Resistance Trailer.

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Halo Wars 2

Working with Blur Studios to complete all of the game’s cinematic shots, DI4D provided facial performance capture services for all of the main characters using one the early DI4D HMC prototypes.

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