F1 2021 Braking Point

REALTIME harnessed the power of PURE4D to drive the facial animation of five digital doubles and one digital character for the story mode cutscenes in Codemasters’ F1® 2021.

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FREE GUY

Working with Digital Domain, DI4D captured Ryan Reynolds for FREE GUY at our Los Angeles studio using our DI4D PRO system.

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XBOX SERIES X

Daniel Kaluuya’s performance was recreated in stunning CG without the need for extensive re-animation.

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Call of Duty

We delivered high-fidelity, 4D facial performance data for Activision and Infinity Ward’s renowned, Call of Duty: Modern Warfare.

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Quantum Break

Remedy Entertainment used DI4D HMC and DI4D PRO systems, to capture high fidelity facial performance data for its award-winning, Xbox exclusive video game, Quantum Break.

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Rainbow Six Siege

We worked with Blur Studios and Oscar-Winning actress Angela Bassett to create this memorable reveal trailer for Ubisoft. At the time of it’s release this trailer contained some of the most realistic facial animation seen in a game trailer, and it still stands up today.

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Filthy

Using the DI4D PRO system on location in Los Angeles, we captured and tracked Justin’s facial performance and a number key shapes and expressions.

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Adam : The Mirror

In partnership with motion capture company Animatrik, DI4D provided high-resolution facial animation for this project. Animatrik used the DI4D PRO Facial Performance Capture System to capture close up performances, DI4D carried out the post processing to provide Oats Studios lifelike facial animation to run in Unity’s engine.

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