NEXT GENERATION OF IN-GAME FACIAL ANIMATION

DI4D and Snappers Demonstrate Next Generation In-Game Facial Animation

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DI4D LANDS IN LA

DI4D has completed a major expansion into the United States. CEO and co-founder, Colin Urquhart has relocated to Los Angeles to lead the US expansion from the Company’s new office in Playa Vista, at the center of “MoCap Gulch”.

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3D Artist features DI4D in their ‘100 Influential Artists’

We are delighted to announce our next generation DI4D Head Mounted Camera (HMC), which we will launch at the Game Developers Conference (GDC) next week. The new DI4D HMC provides the highest fidelity facial performance data ever captured with an HMC when used in conjunction with the DI4D post processing pipeline.

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Blur Studios Talks About DI4D Tech

The latest edition of 3D Artist magazine (Issue 90), features a profile of Blur Studios. We recently worked with the pioneering studio on a couple of projects including, Tom Clancy’s ‘Rainbow Six Siege White Masks’ trailer and Mafia III.

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DI4D, Audiomotion & Remedy on Quantum Break Facial Mocap

The Issue 94 edition of 3D Artist magazine features us, Audiomotion and Remedy Entertainment talking about Quantum Break in an article entitled – ‘The New Face of Motion Capture’.

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